A
scrolling beat-'em-up for the
Sega Mega Drive, released by
Sega in
1993. The protagonist is a space pilot who crash-lands on a mechanised planet. The planet's automated
factory systems rebuild his mangled remains as a cyborg, intending to use him as a worker in their factory/mines. But as with
Murphy before him, he regains some of his
humanity and fights back. Cue several scrolling levels of combat with similar cyborgs and other denizens of the planet.
Cyborg Justice's unique selling point was that the player could build their cyborg from a selection of bodies, arms and legs offered on a menu before the game began. During play they could also loot components from fallen adversaries. The following pieces (and more...?) were available: (Don't worry I haven't noded them all seperately. That would be lame.)
Hands
Bodies
Legs
Cyborg Justice was a decent little game with smooth,
composite sprite-based
animation. However the levels were drab and
monotonous in the
extreme and the game featured only the bare minimum of presentation frills. Compared to efforts like
Streets of Rage 2 it looks rather
mediocre and rushed. I seem to recall that it was actually developed by
Novotrade (creators of
Ecco the Dolphin) but I can't find any proof of this at this moment.
Snicker Furfoot reminds me that the game had a two-player (co-op) mode, and that you could rip bits off of your enemies in the middle of combat.