In the far future science-fiction world of
Peter F. Hamilton's
Night's Dawn trilogy,
mankind is divided into two distinct
cultural factions, the
Adamists and the
Edenists.
The Basics
The smaller and more liberal of the two factions, the Edenists base
their culture around an advanced knowledge of biotechnology, which
they call bitek. All Edenists are extensively genetically
modified, or "geneered." Though they remain human, they possess
many inheritable physical traits that normal humans do not. The most
striking of these is the affinity gene: from conception, Edenists
develop a small artificial symbiote in their brains which enables
the use of "affinity" - telepathic communication with other
Edenists and Edenist bitek creatures. Edenists are also geneered to
be able to withstand the stresses of spaceflight more easily than
normal humans.
How They Get Around
Edenist starships are genetically engineered spacefaring creatures
of nearly human intelligence, known as voidhawks. Voidhawks are
symbiotically paired with their Edenist captains for life by way of
the affinity bond, and the two actually spend the first months of
gestation in the same artificial womb. They are designed to live
in space, and cannot fly in an atmosphere - they grow to full size
in orbit around gas giants, and by their eighteenth year of life are
ready to take their maiden voyage. Eighty percent of their mass
consists of specialized organs to create the space-folding effect
necessary for FTL travel. They feed and refuel at Edenist space
habitats, and are shaped something like enlongated flying saucers.
Where They Live
Edenists live on enormous semi-intelligent bitek space habitats that
orbit around gas giants. These habitats are similar to the
O'Neill Island Three space colony design, but
significantly larger. They harvest raw materials from the planets'
rings and drag long conductive cables through their magnetospheres
for electrical power. These habitats maintain millions of Edenists in
idyllic comfort. They also serve as support bases for the voidhawk
fleets. There is one group of Edenists that live on a planetary
surface: the people of the ocean world Atlantis live on bitek islands
similar to the habitats. There is also one Adamist habitat - the
independent nation-state Tranquility, owned by the fantastically
wealthy Saldana family.
The Affinity Bond...
When Edenists die, they transfer their personalities
and memories into the nearest bitek habitat, where they seem to live
on as part of the habitat's governing intelligence. Gradually, their
individual identities fade into a gestalt called the habitat
personality. Since this process only occurs at the individual's
request, Edenists in effect live as long as they want to. This attempt
to cheat death is denounced as heresy by all major religions: thus,
Edenists are atheistic, or at most possess a new-age kind of
spirituality.
...and the Effects Thereof
As a result of their affinity bond with one another, as well as their
effective immortality, Edenists are very socially and mentally
stable. All mental problems associated with the fear of death are
nonexistent among them, and instant, intuitive
communication with one another makes it easy for them to get along. They have no governing body;
rather, in times of crisis they hold an egalitarian affinity-bond
conference. Since all Edenists participate in this meeting equally
and instantly, the conference acts as a single entity called
"Consensus," which represents the views of the Edenist population
as a whole. Disagreements among Edenists are rare, and quickly
resolved.
Attitude toward Adamists
Edenists find most Adamists to be backwards, argumentative, and
intolerant. Adamists' lack of affinity capability makes
it difficult for Edenists to communicate with them, as Edenists are
greatly dependent on the affinity bond for normal interaction. Though
there has never been actual war between the Adamists and the
Edenists, relations are perpetually strained.
Edenists of note include Voidhawk captain Syrinx and founder Wing-Tsit
Chong.